diff --git a/DEV.md b/DEV.md index 5172866..e4a3965 100644 --- a/DEV.md +++ b/DEV.md @@ -12,7 +12,7 @@ make -j8 Wasm3 is continuously tested with Clang, GCC, MSVC compilers, and on multiple platforms. It can be easily integarted into any build system, as shown in `platforms`. -## Build on Linux +## Build on Linux, OS X ### Clang diff --git a/README.md b/README.md index 58311e2..80c429b 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ - + # Wasm3 diff --git a/extra/screenshot-android.png b/extra/screenshot-android.png new file mode 100644 index 0000000..885bbdd Binary files /dev/null and b/extra/screenshot-android.png differ diff --git a/extra/screenshot-ios.png b/extra/screenshot-ios.png new file mode 100644 index 0000000..9826ffd Binary files /dev/null and b/extra/screenshot-ios.png differ diff --git a/extra/screenshot.png b/extra/screenshot.png deleted file mode 100644 index cc00320..0000000 Binary files a/extra/screenshot.png and /dev/null differ diff --git a/platforms/android/README.md b/platforms/android/README.md index 6b17a62..5e96eff 100644 --- a/platforms/android/README.md +++ b/platforms/android/README.md @@ -1,5 +1,8 @@ ## Build for Android +

+ + Install Android SDK Tools, then: ```sh diff --git a/platforms/ios/README.md b/platforms/ios/README.md new file mode 100644 index 0000000..1928319 --- /dev/null +++ b/platforms/ios/README.md @@ -0,0 +1,15 @@ +## Build for iOS + +

+ + +Install Xcode, then open and build the project as usual. + +**Note:** Xcode runs apps in `Debug` mode by default. Select `Release` mode for signignificantly better performance. + +You can also build the project from command line: + +```sh +xcodebuild build -scheme wasm3 -project wasm3.xcodeproj -configuration Release -destination 'platform=iOS Simulator,name=iPhone 11,OS=13.3' +``` +