diff --git a/test/benchmark/coremark/README.md b/test/benchmark/coremark/README.md index 3eef4a4..7bb9cf1 100644 --- a/test/benchmark/coremark/README.md +++ b/test/benchmark/coremark/README.md @@ -3,7 +3,8 @@ The `coremark` files in this directory were produced by: ```sh -$ make compile PORT_DIR=linux CC=emcc EXE=.html XCFLAGS="-O3 --llvm-lto 3 --closure 1" +$ make compile PORT_DIR=linux CC=emcc EXE=-side.wasm XCFLAGS="-O3 -s SIDE_MODULE=1 --llvm-lto 3" +$ make compile PORT_DIR=linux CC=emcc EXE=.html XCFLAGS="-O3 -g2 --llvm-lto 3 --closure 1" $ make compile PORT_DIR=linux CC=wasicc EXE=-wasi.wasm XCFLAGS="-Ofast -flto" ``` diff --git a/test/benchmark/coremark/coremark-side.wasm b/test/benchmark/coremark/coremark-side.wasm new file mode 100644 index 0000000..0e90f88 Binary files /dev/null and b/test/benchmark/coremark/coremark-side.wasm differ diff --git a/test/benchmark/coremark/coremark.html b/test/benchmark/coremark/coremark.html index 1193b90..8f061ea 100644 --- a/test/benchmark/coremark/coremark.html +++ b/test/benchmark/coremark/coremark.html @@ -1 +1,1300 @@ -Emscripten-Generated Codeimage/svg+xml
Downloading...
Resize canvasLock/hide mouse pointer    
\ No newline at end of file + + + + + + Emscripten-Generated Code + + + + + image/svg+xml + + +
+
Downloading...
+ + + Resize canvas + Lock/hide mouse pointer     + + + + +
+ +
+ + +
+ +
+ + + + + + + + diff --git a/test/benchmark/coremark/coremark.js b/test/benchmark/coremark/coremark.js index e53e04f..6a69975 100644 --- a/test/benchmark/coremark/coremark.js +++ b/test/benchmark/coremark/coremark.js @@ -1,19 +1,2281 @@ -var b;b||(b=typeof Module !== 'undefined' ? Module : {});var l={},n;for(n in b)b.hasOwnProperty(n)&&(l[n]=b[n]);var p=[],r="./this.program";function t(a,c){throw c;}var u=!1,v=!1,w=!1,ca=!1,da=!1;u="object"===typeof window;v="function"===typeof importScripts;w=(ca="object"===typeof process&&"object"===typeof process.versions&&"string"===typeof process.versions.node)&&!u&&!v;da=!u&&!w&&!v;var x="",B,C; -if(w){x=__dirname+"/";var D,E;B=function(a,c){D||(D=require("fs"));E||(E=require("path"));a=E.normalize(a);a=D.readFileSync(a);return c?a:a.toString()};C=function(a){a=B(a,!0);a.buffer||(a=new Uint8Array(a));a.buffer||F("Assertion failed: undefined");return a};1=e&&(e=65536+((e&1023)<<10)|a.charCodeAt(++d)&1023);127>=e?++c:c=2047>=e?c+2:65535>=e?c+3:c+4}var g=c+1;c=ja(g);d=c;e=ka;if(0=f){var k=a.charCodeAt(++h);f=65536+((f&1023)<<10)|k&1023}if(127>=f){if(d>=g)break;e[d++]=f}else{if(2047>=f){if(d+1>=g)break;e[d++]=192|f>>6}else{if(65535>=f){if(d+2>=g)break;e[d++]=224|f>>12}else{if(d+3>=g)break; -e[d++]=240|f>>18;e[d++]=128|f>>12&63}e[d++]=128|f>>6&63}e[d++]=128|f&63}}e[d]=0}return c}var buffer,ka,M,N,O=b.TOTAL_MEMORY||16777216;b.wasmMemory?K=b.wasmMemory:K=new WebAssembly.Memory({initial:O/65536,maximum:O/65536});K&&(buffer=K.buffer);O=buffer.byteLength;var P=buffer;buffer=P;b.HEAP8=ka=new Int8Array(P);b.HEAP16=new Int16Array(P);b.HEAP32=N=new Int32Array(P);b.HEAPU8=M=new Uint8Array(P);b.HEAPU16=new Uint16Array(P);b.HEAPU32=new Uint32Array(P);b.HEAPF32=new Float32Array(P);b.HEAPF64=new Float64Array(P); 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-d(c)})})})();return{}}();b.asm=Aa;var xa=b.___wasm_call_ctors=function(){return b.asm.e.apply(null,arguments)};b._main=function(){return b.asm.f.apply(null,arguments)};b.___errno_location=function(){return b.asm.g.apply(null,arguments)};var ja=b.stackAlloc=function(){return b.asm.h.apply(null,arguments)};b.asm=Aa;var W;function G(a){this.name="ExitStatus";this.message="Program terminated with exit("+a+")";this.status=a}T=function Ba(){W||Ca();W||(T=Ba)}; -function Ca(a){function c(){if(!W&&(W=!0,!L)){Q(ma);Q(na);if(b.onRuntimeInitialized)b.onRuntimeInitialized();if(Ea){var c=a;c=c||[];var e=c.length+1,g=ja(4*(e+1));N[g>>2]=ia(r);for(var h=1;h>2)+h]=ia(c[h-1]);N[(g>>2)+e]=0;try{var f=b._main(e,g);if(!J||0!==f){if(!J&&(L=!0,b.onExit))b.onExit(f);t(f,new G(f))}}catch(k){k instanceof G||("SimulateInfiniteLoop"==k?J=!0:((c=k)&&"object"===typeof k&&k.stack&&(c=[k,k.stack]),H("exception thrown: "+c),t(1,k)))}finally{}}if(b.postRun)for("function"== -typeof b.postRun&&(b.postRun=[b.postRun]);b.postRun.length;)c=b.postRun.shift(),oa.unshift(c);Q(oa)}}a=a||p;if(!(0 1) { + thisProgram = process['argv'][1].replace(/\\/g, '/'); + } + + arguments_ = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + process['on']('unhandledRejection', abort); + + quit_ = function(status) { + process['exit'](status); + }; + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} else +if (ENVIRONMENT_IS_SHELL) { + + + if (typeof read != 'undefined') { + read_ = function shell_read(f) { + return read(f); + }; + } + + readBinary = function readBinary(f) { + var data; + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + arguments_ = scriptArgs; + } else if (typeof arguments != 'undefined') { + arguments_ = arguments; + } + + if (typeof quit === 'function') { + quit_ = function(status) { + quit(status); + }; + } + + if (typeof print !== 'undefined') { + // Prefer to use print/printErr where they exist, as they usually work better. + if (typeof console === 'undefined') console = {}; + console.log = print; + console.warn = console.error = typeof printErr !== 'undefined' ? printErr : print; + } +} else +if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled + scriptDirectory = self.location.href; + } else if (document.currentScript) { // web + scriptDirectory = document.currentScript.src; + } + // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. + // otherwise, slice off the final part of the url to find the script directory. + // if scriptDirectory does not contain a slash, lastIndexOf will return -1, + // and scriptDirectory will correctly be replaced with an empty string. + if (scriptDirectory.indexOf('blob:') !== 0) { + scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1); + } else { + scriptDirectory = ''; + } + + + read_ = function shell_read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + readBinary = function readBinary(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return new Uint8Array(xhr.response); + }; + } + + readAsync = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + return; + } + onerror(); + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + setWindowTitle = function(title) { document.title = title }; +} else +{ +} + +// Set up the out() and err() hooks, which are how we can print to stdout or +// stderr, respectively. +var out = Module['print'] || console.log.bind(console); +var err = Module['printErr'] || console.warn.bind(console); + +// Merge back in the overrides +for (key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = null; + +// Emit code to handle expected values on the Module object. This applies Module.x +// to the proper local x. This has two benefits: first, we only emit it if it is +// expected to arrive, and second, by using a local everywhere else that can be +// minified. +if (Module['arguments']) arguments_ = Module['arguments']; +if (Module['thisProgram']) thisProgram = Module['thisProgram']; +if (Module['quit']) quit_ = Module['quit']; + +// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message + +// TODO remove when SDL2 is fixed (also see above) + + + +// Copyright 2017 The Emscripten Authors. All rights reserved. +// Emscripten is available under two separate licenses, the MIT license and the +// University of Illinois/NCSA Open Source License. Both these licenses can be +// found in the LICENSE file. + +// {{PREAMBLE_ADDITIONS}} + +var STACK_ALIGN = 16; + + +function dynamicAlloc(size) { + var ret = HEAP32[DYNAMICTOP_PTR>>2]; + var end = (ret + size + 15) & -16; + if (end > _emscripten_get_heap_size()) { + abort(); + } + HEAP32[DYNAMICTOP_PTR>>2] = end; + return ret; +} + +function alignMemory(size, factor) { + if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default + return Math.ceil(size / factor) * factor; +} + +function getNativeTypeSize(type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return 4; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type); + return bits / 8; + } else { + return 0; + } + } + } +} + +function warnOnce(text) { + if (!warnOnce.shown) warnOnce.shown = {}; + if (!warnOnce.shown[text]) { + warnOnce.shown[text] = 1; + err(text); + } +} + +var asm2wasmImports = { // special asm2wasm imports + "f64-rem": function(x, y) { + return x % y; + }, + "debugger": function() { + } +}; + + + + +// Wraps a JS function as a wasm function with a given signature. +// In the future, we may get a WebAssembly.Function constructor. Until then, +// we create a wasm module that takes the JS function as an import with a given +// signature, and re-exports that as a wasm function. +function convertJsFunctionToWasm(func, sig) { + + // The module is static, with the exception of the type section, which is + // generated based on the signature passed in. + var typeSection = [ + 0x01, // id: section, + 0x00, // length: 0 (placeholder) + 0x01, // count: 1 + 0x60, // form: func + ]; + var sigRet = sig.slice(0, 1); + var sigParam = sig.slice(1); + var typeCodes = { + 'i': 0x7f, // i32 + 'j': 0x7e, // i64 + 'f': 0x7d, // f32 + 'd': 0x7c, // f64 + }; + + // Parameters, length + signatures + typeSection.push(sigParam.length); + for (var i = 0; i < sigParam.length; ++i) { + typeSection.push(typeCodes[sigParam[i]]); + } + + // Return values, length + signatures + // With no multi-return in MVP, either 0 (void) or 1 (anything else) + if (sigRet == 'v') { + typeSection.push(0x00); + } else { + typeSection = typeSection.concat([0x01, typeCodes[sigRet]]); + } + + // Write the overall length of the type section back into the section header + // (excepting the 2 bytes for the section id and length) + typeSection[1] = typeSection.length - 2; + + // Rest of the module is static + var bytes = new Uint8Array([ + 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm") + 0x01, 0x00, 0x00, 0x00, // version: 1 + ].concat(typeSection, [ + 0x02, 0x07, // import section + // (import "e" "f" (func 0 (type 0))) + 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00, + 0x07, 0x05, // export section + // (export "f" (func 0 (type 0))) + 0x01, 0x01, 0x66, 0x00, 0x00, + ])); + + // We can compile this wasm module synchronously because it is very small. + // This accepts an import (at "e.f"), that it reroutes to an export (at "f") + var module = new WebAssembly.Module(bytes); + var instance = new WebAssembly.Instance(module, { + e: { + f: func + } + }); + var wrappedFunc = instance.exports.f; + return wrappedFunc; +} + +// Add a wasm function to the table. +function addFunctionWasm(func, sig) { + var table = wasmTable; + var ret = table.length; + + // Grow the table + try { + table.grow(1); + } catch (err) { + if (!err instanceof RangeError) { + throw err; + } + throw 'Unable to grow wasm table. Use a higher value for RESERVED_FUNCTION_POINTERS or set ALLOW_TABLE_GROWTH.'; + } + + // Insert new element + try { + // Attempting to call this with JS function will cause of table.set() to fail + table.set(ret, func); + } catch (err) { + if (!err instanceof TypeError) { + throw err; + } + assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction'); + var wrapped = convertJsFunctionToWasm(func, sig); + table.set(ret, wrapped); + } + + return ret; +} + +function removeFunctionWasm(index) { + // TODO(sbc): Look into implementing this to allow re-using of table slots +} + +// 'sig' parameter is required for the llvm backend but only when func is not +// already a WebAssembly function. +function addFunction(func, sig) { + + return addFunctionWasm(func, sig); +} + +function removeFunction(index) { + removeFunctionWasm(index); +} + +var funcWrappers = {}; + +function getFuncWrapper(func, sig) { + if (!func) return; // on null pointer, return undefined + assert(sig); + if (!funcWrappers[sig]) { + funcWrappers[sig] = {}; + } + var sigCache = funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; +} + + +function makeBigInt(low, high, unsigned) { + return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0)); +} + +function dynCall(sig, ptr, args) { + if (args && args.length) { + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + return Module['dynCall_' + sig].call(null, ptr); + } +} + +var tempRet0 = 0; + +var setTempRet0 = function(value) { + tempRet0 = value; +}; + +var getTempRet0 = function() { + return tempRet0; +}; + + +var Runtime = { +}; + +// The address globals begin at. Very low in memory, for code size and optimization opportunities. +// Above 0 is static memory, starting with globals. +// Then the stack. +// Then 'dynamic' memory for sbrk. +var GLOBAL_BASE = 1024; + + + + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + + +var wasmBinary;if (Module['wasmBinary']) wasmBinary = Module['wasmBinary']; +var noExitRuntime;if (Module['noExitRuntime']) noExitRuntime = Module['noExitRuntime']; + + +if (typeof WebAssembly !== 'object') { + err('no native wasm support detected'); +} + + +// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. +// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) + +/** @type {function(number, number, string, boolean=)} */ +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} + +/** @type {function(number, string, boolean=)} */ +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for getValue: ' + type); + } + return null; +} + + + + + +// Wasm globals + +var wasmMemory; + +// In fastcomp asm.js, we don't need a wasm Table at all. +// In the wasm backend, we polyfill the WebAssembly object, +// so this creates a (non-native-wasm) table for us. +var wasmTable = new WebAssembly.Table({ + 'initial': 5, + 'maximum': 5 + 0, + 'element': 'anyfunc' +}); + + +//======================================== +// Runtime essentials +//======================================== + +// whether we are quitting the application. no code should run after this. +// set in exit() and abort() +var ABORT = false; + +// set by exit() and abort(). Passed to 'onExit' handler. +// NOTE: This is also used as the process return code code in shell environments +// but only when noExitRuntime is false. +var EXITSTATUS = 0; + +/** @type {function(*, string=)} */ +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); + return func; +} + +// C calling interface. +function ccall(ident, returnType, argTypes, args, opts) { + // For fast lookup of conversion functions + var toC = { + 'string': function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + }, + 'array': function(arr) { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + } + }; + + function convertReturnValue(ret) { + if (returnType === 'string') return UTF8ToString(ret); + if (returnType === 'boolean') return Boolean(ret); + return ret; + } + + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + + ret = convertReturnValue(ret); + if (stack !== 0) stackRestore(stack); + return ret; +} + +function cwrap(ident, returnType, argTypes, opts) { + argTypes = argTypes || []; + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = returnType !== 'string'; + if (numericRet && numericArgs && !opts) { + return getCFunc(ident); + } + return function() { + return ccall(ident, returnType, argTypes, arguments, opts); + } +} + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk +var ALLOC_NONE = 3; // Do not allocate + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +/** @type {function((TypedArray|Array|number), string, number, number=)} */ +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [_malloc, + stackAlloc, + dynamicAlloc][allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var stop; + ptr = ret; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!runtimeInitialized) return dynamicAlloc(size); + return _malloc(size); +} + + + + +/** @type {function(number, number=)} */ +function Pointer_stringify(ptr, length) { + abort("this function has been removed - you should use UTF8ToString(ptr, maxBytesToRead) instead!"); +} + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAPU8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} + + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; + +/** + * @param {number} idx + * @param {number=} maxBytesToRead + * @return {string} + */ +function UTF8ArrayToString(u8Array, idx, maxBytesToRead) { + var endIdx = idx + maxBytesToRead; + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) + while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var str = ''; + // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that + while (idx < endPtr) { + // For UTF8 byte structure, see: + // http://en.wikipedia.org/wiki/UTF-8#Description + // https://www.ietf.org/rfc/rfc2279.txt + // https://tools.ietf.org/html/rfc3629 + var u0 = u8Array[idx++]; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + var u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + var u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63); + } + + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } + return str; +} + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a +// copy of that string as a Javascript String object. +// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit +// this parameter to scan the string until the first \0 byte. If maxBytesToRead is +// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the +// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will +// not produce a string of exact length [ptr, ptr+maxBytesToRead[) +// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may +// throw JS JIT optimizations off, so it is worth to consider consistently using one +// style or the other. +/** + * @param {number} ptr + * @param {number=} maxBytesToRead + * @return {string} + */ +function UTF8ToString(ptr, maxBytesToRead) { + return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; +} + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. +// This count should include the null terminator, +// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) { + var u1 = str.charCodeAt(++i); + u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); + } + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) ++len; + else if (u <= 0x7FF) len += 2; + else if (u <= 0xFFFF) len += 3; + else len += 4; + } + return len; +} + + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + +function UTF32ToString(ptr) { + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + +// Allocate heap space for a JS string, and write it there. +// It is the responsibility of the caller to free() that memory. +function allocateUTF8(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = _malloc(size); + if (ret) stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Allocate stack space for a JS string, and write it there. +function allocateUTF8OnStack(str) { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8Array(str, HEAP8, ret, size); + return ret; +} + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +/** @deprecated */ +function writeStringToMemory(string, buffer, dontAddNull) { + warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var /** @type {number} */ lastChar, /** @type {number} */ end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} + +function writeArrayToMemory(array, buffer) { + HEAP8.set(array, buffer); +} + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} + + + + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP, +/** @type {ArrayBuffer} */ + buffer, +/** @type {Int8Array} */ + HEAP8, +/** @type {Uint8Array} */ + HEAPU8, +/** @type {Int16Array} */ + HEAP16, +/** @type {Uint16Array} */ + HEAPU16, +/** @type {Int32Array} */ + HEAP32, +/** @type {Uint32Array} */ + HEAPU32, +/** @type {Float32Array} */ + HEAPF32, +/** @type {Float64Array} */ + HEAPF64; + +function updateGlobalBufferAndViews(buf) { + buffer = buf; + Module['HEAP8'] = HEAP8 = new Int8Array(buf); + Module['HEAP16'] = HEAP16 = new Int16Array(buf); + Module['HEAP32'] = HEAP32 = new Int32Array(buf); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); +} + + +var STATIC_BASE = 1024, + STACK_BASE = 5248240, + STACKTOP = STACK_BASE, + STACK_MAX = 5360, + DYNAMIC_BASE = 5248240, + DYNAMICTOP_PTR = 5168; + + + + +var TOTAL_STACK = 5242880; + +var INITIAL_TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; + + + + + + + +// In standalone mode, the wasm creates the memory, and the user can't provide it. +// In non-standalone/normal mode, we create the memory here. + +// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm +// memory is created in the wasm, not in JS.) + + if (Module['wasmMemory']) { + wasmMemory = Module['wasmMemory']; + } else + { + wasmMemory = new WebAssembly.Memory({ + 'initial': INITIAL_TOTAL_MEMORY / WASM_PAGE_SIZE + , + 'maximum': INITIAL_TOTAL_MEMORY / WASM_PAGE_SIZE + }); + } + + +if (wasmMemory) { + buffer = wasmMemory.buffer; +} + +// If the user provides an incorrect length, just use that length instead rather than providing the user to +// specifically provide the memory length with Module['TOTAL_MEMORY']. +INITIAL_TOTAL_MEMORY = buffer.byteLength; +updateGlobalBufferAndViews(buffer); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + + + + + + + + + + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the main() is called + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + + callRuntimeCallbacks(__ATPRERUN__); +} + +function initRuntime() { + runtimeInitialized = true; + + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + runtimeExited = true; +} + +function postRun() { + + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} + +function addOnExit(cb) { +} + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_max = Math.max; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + + + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// Module.preRun (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled + +function getUniqueRunDependency(id) { + return id; +} + +function addRunDependency(id) { + runDependencies++; + + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + +} + +function removeRunDependency(id) { + runDependencies--; + + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + +function abort(what) { + if (Module['onAbort']) { + Module['onAbort'](what); + } + + what += ''; + out(what); + err(what); + + ABORT = true; + EXITSTATUS = 1; + + throw 'abort(' + what + '). Build with -s ASSERTIONS=1 for more info.'; +} + + +var memoryInitializer = null; + + + + + + + +// Copyright 2017 The Emscripten Authors. All rights reserved. +// Emscripten is available under two separate licenses, the MIT license and the +// University of Illinois/NCSA Open Source License. Both these licenses can be +// found in the LICENSE file. + +// Prefix of data URIs emitted by SINGLE_FILE and related options. +var dataURIPrefix = 'data:application/octet-stream;base64,'; + +// Indicates whether filename is a base64 data URI. +function isDataURI(filename) { + return String.prototype.startsWith ? + filename.startsWith(dataURIPrefix) : + filename.indexOf(dataURIPrefix) === 0; +} + + + + +var wasmBinaryFile = 'coremark.wasm'; +if (!isDataURI(wasmBinaryFile)) { + wasmBinaryFile = locateFile(wasmBinaryFile); +} + +function getBinary() { + try { + if (wasmBinary) { + return new Uint8Array(wasmBinary); + } + + if (readBinary) { + return readBinary(wasmBinaryFile); + } else { + throw "both async and sync fetching of the wasm failed"; + } + } + catch (err) { + abort(err); + } +} + +function getBinaryPromise() { + // if we don't have the binary yet, and have the Fetch api, use that + // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web + if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') { + return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { + if (!response['ok']) { + throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; + } + return response['arrayBuffer'](); + }).catch(function () { + return getBinary(); + }); + } + // Otherwise, getBinary should be able to get it synchronously + return new Promise(function(resolve, reject) { + resolve(getBinary()); + }); +} + + + +// Create the wasm instance. +// Receives the wasm imports, returns the exports. +function createWasm() { + // prepare imports + var info = { + 'env': asmLibraryArg, + 'wasi_unstable': asmLibraryArg + }; + // Load the wasm module and create an instance of using native support in the JS engine. + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + function receiveInstance(instance, module) { + var exports = instance.exports; + Module['asm'] = exports; + removeRunDependency('wasm-instantiate'); + } + // we can't run yet (except in a pthread, where we have a custom sync instantiator) + addRunDependency('wasm-instantiate'); + + + function receiveInstantiatedSource(output) { + // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. + // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. + receiveInstance(output['instance']); + } + + + function instantiateArrayBuffer(receiver) { + return getBinaryPromise().then(function(binary) { + return WebAssembly.instantiate(binary, info); + }).then(receiver, function(reason) { + err('failed to asynchronously prepare wasm: ' + reason); + abort(reason); + }); + } + + // Prefer streaming instantiation if available. + function instantiateAsync() { + if (!wasmBinary && + typeof WebAssembly.instantiateStreaming === 'function' && + !isDataURI(wasmBinaryFile) && + typeof fetch === 'function') { + fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) { + var result = WebAssembly.instantiateStreaming(response, info); + return result.then(receiveInstantiatedSource, function(reason) { + // We expect the most common failure cause to be a bad MIME type for the binary, + // in which case falling back to ArrayBuffer instantiation should work. + err('wasm streaming compile failed: ' + reason); + err('falling back to ArrayBuffer instantiation'); + instantiateArrayBuffer(receiveInstantiatedSource); + }); + }); + } else { + return instantiateArrayBuffer(receiveInstantiatedSource); + } + } + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel + // to any other async startup actions they are performing. + if (Module['instantiateWasm']) { + try { + var exports = Module['instantiateWasm'](info, receiveInstance); + return exports; + } catch(e) { + err('Module.instantiateWasm callback failed with error: ' + e); + return false; + } + } + + instantiateAsync(); + return {}; // no exports yet; we'll fill them in later +} + + +// Globals used by JS i64 conversions +var tempDouble; +var tempI64; + +// === Body === + +var ASM_CONSTS = []; + + + + +// STATICTOP = STATIC_BASE + 4336; +/* global initializers */ __ATINIT__.push({ func: function() { ___wasm_call_ctors() } }); + + + +/* no memory initializer */ +// {{PRE_LIBRARY}} + + + function demangle(func) { + return func; + } + + function demangleAll(text) { + var regex = + /\b_Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (y + ' [' + x + ']'); + }); + } + + function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); + } + + function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); + } + + function _abort() { + abort(); + } + + + function _emscripten_get_now() { abort() } + + function _emscripten_get_now_is_monotonic() { + // return whether emscripten_get_now is guaranteed monotonic; the Date.now + // implementation is not :( + return (0 + || ENVIRONMENT_IS_NODE + || (typeof dateNow !== 'undefined') + || (typeof performance === 'object' && performance && typeof performance['now'] === 'function') + ); + } + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + return value; + }function _clock_gettime(clk_id, tp) { + // int clock_gettime(clockid_t clk_id, struct timespec *tp); + var now; + if (clk_id === 0) { + now = Date.now(); + } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { + now = _emscripten_get_now(); + } else { + ___setErrNo(28); + return -1; + } + HEAP32[((tp)>>2)]=(now/1000)|0; // seconds + HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds + return 0; + } + + function _emscripten_get_heap_size() { + return HEAP8.length; + } + + function _emscripten_get_sbrk_ptr() { + return 5168; + } + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + } + + + function abortOnCannotGrowMemory(requestedSize) { + abort('OOM'); + }function _emscripten_resize_heap(requestedSize) { + abortOnCannotGrowMemory(requestedSize); + } + + + function flush_NO_FILESYSTEM() { + // flush anything remaining in the buffers during shutdown + var fflush = Module["_fflush"]; + if (fflush) fflush(0); + var buffers = SYSCALLS.buffers; + if (buffers[1].length) SYSCALLS.printChar(1, 10); + if (buffers[2].length) SYSCALLS.printChar(2, 10); + } + + + var PATH={splitPath:function(filename) { + var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; + return splitPathRe.exec(filename).slice(1); + },normalizeArray:function(parts, allowAboveRoot) { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === '.') { + parts.splice(i, 1); + } else if (last === '..') { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (; up; up--) { + parts.unshift('..'); + } + } + return parts; + },normalize:function(path) { + var isAbsolute = path.charAt(0) === '/', + trailingSlash = path.substr(-1) === '/'; + // Normalize the path + path = PATH.normalizeArray(path.split('/').filter(function(p) { + return !!p; + }), !isAbsolute).join('/'); + if (!path && !isAbsolute) { + path = '.'; + } + if (path && trailingSlash) { + path += '/'; + } + return (isAbsolute ? '/' : '') + path; + },dirname:function(path) { + var result = PATH.splitPath(path), + root = result[0], + dir = result[1]; + if (!root && !dir) { + // No dirname whatsoever + return '.'; + } + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.substr(0, dir.length - 1); + } + return root + dir; + },basename:function(path) { + // EMSCRIPTEN return '/'' for '/', not an empty string + if (path === '/') return '/'; + var lastSlash = path.lastIndexOf('/'); + if (lastSlash === -1) return path; + return path.substr(lastSlash+1); + },extname:function(path) { + return PATH.splitPath(path)[3]; + },join:function() { + var paths = Array.prototype.slice.call(arguments, 0); + return PATH.normalize(paths.join('/')); + },join2:function(l, r) { + return PATH.normalize(l + '/' + r); + }};var SYSCALLS={buffers:[null,[],[]],printChar:function(stream, curr) { + var buffer = SYSCALLS.buffers[stream]; + if (curr === 0 || curr === 10) { + (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + },varargs:0,get:function(varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function() { + var ret = UTF8ToString(SYSCALLS.get()); + return ret; + },get64:function() { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + return low; + },getZero:function() { + SYSCALLS.get(); + }};function _fd_write(fd, iov, iovcnt, pnum) {try { + + // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 + var num = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + SYSCALLS.printChar(fd, HEAPU8[ptr+j]); + } + num += len; + } + HEAP32[((pnum)>>2)]=num + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return e.errno; + } + } + + + function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= 8192) { + _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + return dest|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; + } + + function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + block_aligned_end = (aligned_end - 64)|0; + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; + } + + function _setTempRet0($i) { + setTempRet0(($i) | 0); + } +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof performance === 'object' && performance && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +var ASSERTIONS = false; + +// Copyright 2017 The Emscripten Authors. All rights reserved. +// Emscripten is available under two separate licenses, the MIT license and the +// University of Illinois/NCSA Open Source License. Both these licenses can be +// found in the LICENSE file. + +/** @type {function(string, boolean=, number=)} */ +function intArrayFromString(stringy, dontAddNull, length) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + if (ASSERTIONS) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + } + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} + + +// ASM_LIBRARY EXTERN PRIMITIVES: Int8Array,Int32Array + +var asmGlobalArg = {}; +var asmLibraryArg = { "abort": _abort, "clock_gettime": _clock_gettime, "emscripten_get_sbrk_ptr": _emscripten_get_sbrk_ptr, "emscripten_memcpy_big": _emscripten_memcpy_big, "emscripten_resize_heap": _emscripten_resize_heap, "fd_write": _fd_write, "memory": wasmMemory, "setTempRet0": _setTempRet0, "table": wasmTable }; +var asm = createWasm(); +Module["asm"] = asm; +var ___wasm_call_ctors = Module["___wasm_call_ctors"] = function() { + return Module["asm"]["__wasm_call_ctors"].apply(null, arguments) +}; + +var _main = Module["_main"] = function() { + return Module["asm"]["main"].apply(null, arguments) +}; + +var _malloc = Module["_malloc"] = function() { + return Module["asm"]["malloc"].apply(null, arguments) +}; + +var _free = Module["_free"] = function() { + return Module["asm"]["free"].apply(null, arguments) +}; + +var ___errno_location = Module["___errno_location"] = function() { + return Module["asm"]["__errno_location"].apply(null, arguments) +}; + +var _setThrew = Module["_setThrew"] = function() { + return Module["asm"]["setThrew"].apply(null, arguments) +}; + +var stackSave = Module["stackSave"] = function() { + return Module["asm"]["stackSave"].apply(null, arguments) +}; + +var stackAlloc = Module["stackAlloc"] = function() { + return Module["asm"]["stackAlloc"].apply(null, arguments) +}; + +var stackRestore = Module["stackRestore"] = function() { + return Module["asm"]["stackRestore"].apply(null, arguments) +}; + +var __growWasmMemory = Module["__growWasmMemory"] = function() { + return Module["asm"]["__growWasmMemory"].apply(null, arguments) +}; + +var dynCall_ii = Module["dynCall_ii"] = function() { + return Module["asm"]["dynCall_ii"].apply(null, arguments) +}; + +var dynCall_iiii = Module["dynCall_iiii"] = function() { + return Module["asm"]["dynCall_iiii"].apply(null, arguments) +}; + +var dynCall_jiji = Module["dynCall_jiji"] = function() { + return Module["asm"]["dynCall_jiji"].apply(null, arguments) +}; + +var dynCall_iidiiii = Module["dynCall_iidiiii"] = function() { + return Module["asm"]["dynCall_iidiiii"].apply(null, arguments) +}; + + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +var calledRun; + + +/** + * @constructor + * @this {ExitStatus} + */ +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +} + +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!calledRun) run(); + if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +}; + +function callMain(args) { + + + args = args || []; + + var argc = args.length+1; + var argv = stackAlloc((argc + 1) * 4); + HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram); + for (var i = 1; i < argc; i++) { + HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); + } + HEAP32[(argv >> 2) + argc] = 0; + + + try { + + + var ret = Module['_main'](argc, argv); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + noExitRuntime = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + err('exception thrown: ' + toLog); + quit_(1, e); + } + } finally { + calledMain = true; + } +} + + + + +/** @type {function(Array=)} */ +function run(args) { + args = args || arguments_; + + if (runDependencies > 0) { + return; + } + + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + + function doRun() { + // run may have just been called through dependencies being fulfilled just in this very frame, + // or while the async setStatus time below was happening + if (calledRun) return; + calledRun = true; + + if (ABORT) return; + + initRuntime(); + + preMain(); + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (shouldRunNow) callMain(args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else + { + doRun(); + } +} +Module['run'] = run; + + +function exit(status, implicit) { + + // if this is just main exit-ing implicitly, and the status is 0, then we + // don't need to do anything here and can just leave. if the status is + // non-zero, though, then we need to report it. + // (we may have warned about this earlier, if a situation justifies doing so) + if (implicit && noExitRuntime && status === 0) { + return; + } + + if (noExitRuntime) { + } else { + + ABORT = true; + EXITSTATUS = status; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + quit_(status, new ExitStatus(status)); +} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; + +if (Module['noInitialRun']) shouldRunNow = false; + + + noExitRuntime = true; + +run(); + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/test/benchmark/coremark/coremark.wasm b/test/benchmark/coremark/coremark.wasm index 32aa946..a60c268 100644 Binary files a/test/benchmark/coremark/coremark.wasm and b/test/benchmark/coremark/coremark.wasm differ