Make HARDCODED relevant to all builds

extensions
Volodymyr Shymanskyy 5 years ago
parent 439df2d710
commit b043482021

@ -3,6 +3,11 @@ cmake_minimum_required(VERSION 3.9)
set(OUT_FILE "wasm3")
set(APP_DIR "platforms/app")
if(HARDCODED) # Bundle a wasm binary and run a hard-coded func
set(APP_DIR "platforms/emscripten")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Dd_m3LogOutput=0")
endif()
if(CLANG OR CLANG_SUFFIX)
set(CMAKE_C_COMPILER "clang${CLANG_SUFFIX}")
set(CMAKE_CXX_COMPILER "clang++${CLANG_SUFFIX}")
@ -36,11 +41,6 @@ if(WASIENV)
set(CMAKE_CXX_COMPILER "wasic++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -flto -Wl,--lto-O3 -Wl,-z,stack-size=8388608")
if(HARD_CODED) # Bundle a wasm binary and run a hard-coded func
set(APP_DIR "platforms/emscripten")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Dd_m3LogOutput=0")
endif()
endif()
if(BUILD_32BIT)

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