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# <img src="/extra/wasm-symbol.svg" width="32" height="32" /> Wasm3
[![WAPM ](https://wapm.io/package/vshymanskyy/wasm3/badge.svg )](https://wapm.io/package/vshymanskyy/wasm3)
[![GitHub issues ](https://img.shields.io/github/issues-raw/wasm3/wasm3?style=flat-square&label=issues&color=success )](https://github.com/wasm3/wasm3/issues)
[![Tests status ](https://img.shields.io/github/workflow/status/wasm3/wasm3/tests/master?style=flat-square&logo=github&label=tests )](https://github.com/wasm3/wasm3/actions)
[![GitHub license ](https://img.shields.io/badge/license-MIT-blue?style=flat-square )](https://github.com/wasm3/wasm3)
A high performance WebAssembly interpreter written in C.
**∼ 9.1x faster** than other known wasm interpreters
**∼ 4-5x slower** than state of the art wasm `JIT` engines
**∼ 12.6x slower** than native execution
< sub > * Based on [**CoreMark 1.0** benchmark ](/PERFORMANCE.md ). Your mileage may vary.</ sub >
[![Twitter ](https://img.shields.io/twitter/follow/wasm3_engine?label=Follow&style=social )](https://twitter.com/wasm3_engine)
## Getting Started
Here's an online demo and a small [getting started ](https://wapm.io/package/vshymanskyy/wasm3 ) guide:
[![LIVE DEMO ](extra/button.png )](https://webassembly.sh/?run-command=wapm%20install%20vshymanskyy/wasm3)
## Status
`wasm3` passes the [WebAssembly spec testsuite ](https://github.com/WebAssembly/spec/tree/master/test/core ) and is able to run many `WASI` apps.
Minimum useful system requirements: ** ~64Kb** for code and ** ~10Kb** RAM
`wasm3` runs on a wide range of [platforms ](/platforms ):
- < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/linux.svg" width = "18" height = "18" /> Linux,
< img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/windows.svg" width = "18" height = "18" / > Windows,
< img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/apple.svg" width = "18" height = "18" / > OS X
- < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/android.svg" width = "18" height = "18" /> Android,
< img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/apple.svg" width = "18" height = "18" / > iOS
- < img src = "https://cdn.rawgit.com/feathericons/feather/master/icons/wifi.svg" width = "18" height = "18" /> **OpenWRT** -enabled routers
- < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/raspberrypi.svg" width = "18" height = "18" /> Raspberry Pi, Orange Pi and other **SBC**s
- < img src = "https://cdn.rawgit.com/feathericons/feather/master/icons/cpu.svg" width = "18" height = "18" /> **MCU**s:
Arduino MKR*, Arduino Due, Particle Photon,
ESP8266, ESP32, Air602 (W600), nRF52, nRF51,
Blue Pill (STM32F103C8T6), MXChip AZ3166 (EMW3166),
Maix (K210), HiFive1 (E310), Fomu (ICE40UP5K), ATmega1284 etc.
- < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/mozillafirefox.svg" width = "18" height = "18" /> < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/googlechrome.svg" width = "18" height = "18" /> < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/safari.svg" width = "18" height = "18" /> < img src = "https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/microsoftedge.svg" width = "18" height = "18" /> Browsers... yes, using WebAssembly itself!
- < img src = "extra/wasm-symbol.svg" width = "18" height = "18" /> `wasm3` can execute `wasm3` (self-hosting)
`wasm3` is built on top of [Steven Massey ](https://github.com/soundandform )'s novel [interpreter topology ](/source/README.md ), with:
- Wasm 1.0 spec conformance
- `WASI` support
- Support of `x86` , `x64` , `ARM` , `MIPS` , `RISC-V` , `Xtensa` , `ARC32` architectures
## Libraries
Wasm3 can be used as a library for:
[<img src="https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/cplusplus.svg" width="18" height="18" /> C/C++ ](https://github.com/wasm3/wasm3 ) │
[<img src="https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/arduino.svg" width="18" height="18" /> Arduino, PlatformIO, Particle ](https://github.com/wasm3/wasm3-arduino ) │
[<img src="https://cdn.rawgit.com/simple-icons/simple-icons/develop/icons/go.svg" width="18" height="18" /> GoLang ](https://github.com/matiasinsaurralde/go-wasm3 )
## Motivation
**Why use a "slow interpreter" versus a "fast JIT"?**
In many situations, speed is not the main concern. Runtime executable size, code density, memory usage, startup latency can be all improved with the interpreter approach. Portability and security are much easier to achieve and maintain. Additionally, development impedance is much lower. A simple library like Wasm3 is easy to compile and integrate into an existing project. (Wasm3 builds in a just few seconds). Finally, on some platforms (i.e. iOS and WebAssembly itself) you can't generate executable code pages in runtime, so JIT is unavailable.
**Why would you want to run WASM on microcontrollers?**
Wasm3 started as a research project and remains so by many means. Evaluating the engine in different environments is part of the research. Given that we have Lua, JS, Python, Lisp, (...) running on MCUs, WebAssembly is actually a promising alternative. It provides a completely sandboxed, well-defined and predictible environment. Among practical use cases, we can list edge computing, scripting, running IoT rules, blockchain contracts, etc.
## Further resources
[Build and Development instructions ](./docs/Development.md )
[Testing & Fuzzing ](./docs/Testing.md )
[Performance ](./docs/Performance.md )
### License
This project is released under The MIT License (MIT)