-- Copyright (C) 2021, 2023 Ale -- This file is part of Emeraldbank Minetest Mod. -- Emeraldbank is free software: you can redistribute it and/or modify -- it under the terms of the GNU Affero General Public License as -- published by the Free Software Foundation, either version 3 of the -- License, or (at your option) any later version. -- Emeraldbank is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU Affero General Public License for more details. -- You should have received a copy of the GNU Affero General Public License -- along with Emeraldbank. If not, see . local S = core.get_translator(core.get_current_modname()) function emeraldbank.get_emeralds(name) atm.read_account(name) return atm.balance[name] end function emeraldbank.add_emeralds(player, num) if not player then return false end local meta = player:get_meta() local name = player:get_player_name() atm.read_account(name) if num then if atm.balance[name] then atm.balance[name] = math.floor(atm.balance[name] + num) else atm.balance[name] = num end mcl_title.set(player, "actionbar", {text=S("Emeralds in Bank: @1", atm.balance[name]), color="yellow"}) atm.save_account(name) return true end return false end function emeraldbank.update_accounts() for _, player in ipairs(minetest.get_connected_players()) do if not player or player.is_fake_player then return end local meta = player:get_meta() local bankemeralds = meta:get_int("emeraldbank:emerald") if bankemeralds > 0 then emeraldbank.add_emeralds(player, bankemeralds) meta:set_int("emeraldbank:emerald", 0) return true end return false end end function emeraldbank.inv_emeralds_to_stonks(pos) local meta = core.get_meta(pos) local inv = meta:get_inventory() local stonks = meta:get_int("stonks") local fancy_inv = inv:get_list("main") if not fancy_inv then return end local has_emerald = inv:contains_item("main", "mcl_core:emerald 1", true) if has_emerald then meta:set_int("stonks", stonks+1) inv:remove_item("main", "mcl_core:emerald 1") emeraldbank.inv_emeralds_to_stonks(pos) return true else return false end end function emeraldbank.get_stonks(pos) local meta = core.get_meta(pos) local owner = meta:get_string("owner") local player = core.get_player_by_name(owner) local is_online = core.player_exists(owner) emeraldbank.inv_emeralds_to_stonks(pos) local stonks = meta:get_int("stonks") if not player or player.is_fake_player then return end if is_online and stonks > 0 then core.sound_play("cash", { to_player = owner, gain = 1.0, fade = 0.0, pitch = 1.0, }) emeraldbank.add_emeralds(player, stonks) meta:set_int("stonks", 0) core.chat_send_player(owner, S("You've earned @1 Emeralds with your shops.", stonks)) end end function emeraldbank.transfer_emeralds(player1, player2, num) local name = player1:get_player_name() local name2 = player2:get_player_name() atm.read_account(name) local bankemeralds1 = atm.balance[name] if num > 0 then if bankemeralds1 and bankemeralds1 >= num then core.chat_send_player(name, S("Pay Successfully! You have transferred @1 Emeralds." , num)) core.chat_send_player(name2, S("Pay Successfully! You've gotten @1 Emeralds.", num)) local msg = S("@1 has transferred @2 emeralds to @3", name, num, name2) if core.get_modpath("irc") then irc.say(msg) end if core.get_modpath("yl_matterbridge") then yl_matterbridge.send_to_bridge("EMERALDBANK", msg) end if core.get_modpath("beerchat") and beerchat.send_on_channel then beerchat.send_on_channel({name="EMERALDBANK", channel=beerchat.main_channel_name, message=msg}) end emeraldbank.add_emeralds(player1, -num) emeraldbank.add_emeralds(player2, num) core.sound_play("cash", { to_player = name2, gain = 1.0, fade = 0.0, pitch = 1.0, }) else core.chat_send_player(name, S("Not enough Emeralds in your account")) end else core.chat_send_player(name, S("Invalid pay")) end end function emeraldbank.upgrade_shop(pos) local oldnode = core.get_node(pos) local old_meta = core.get_meta(pos) local old_meta_table = core.get_meta(pos):to_table() local nodename = core.get_node(pos).name local old_inv = old_meta:get_inventory() local old_list = old_inv:get_list("stock") local old_stack = old_inv:get_stack("stock", 1) -- set the new shop node core.swap_node(pos, {name = "fancy_vend:player_vendor"}) -- setup the new shop node -- Set variables for access later (for various checks, etc.) pos.y = pos.y + 1 -- local above_node = minetest.get_node(pos).name -- -- If node above is air or the display node, and it is not protected, attempt to place the vendor. If vendor sucessfully places, place display node above, otherwise alert the user -- if (minetest.registered_nodes[above_node].buildable_to or above_node == "fancy_vend:display_node") and not minetest.is_protected(pos, owner) then -- if above_node ~= "fancy_vend:display_node" then -- minetest.set_node(pos, minetest.registered_nodes["fancy_vend:display_node"]) -- end -- Set owner local owner = old_meta:get_string("owner") or "" local meta = minetest.get_meta(pos) meta:set_string("owner", owner) -- Set default meta meta:set_string("log", minetest.serialize({"Vendor placed by "..owner,})) emeraldbank.reset_vendor_settings(pos) emeraldbank.refresh_vendor(pos) if minetest.get_modpath("pipeworks") then pipeworks.after_place(pos) end -- copy old metadata in new node core.get_meta(pos):from_table(old_meta_table) -- new node local node = core.get_node(pos) local meta = core.get_meta(pos) local count = meta:get_int("count") local price = meta:get_int("price") local shop_item = meta:get_string("shop_item") local settings = emeraldbank.get_vendor_settings(pos) -- settings settings.input_item = "mcl_core:emerald" settings.input_item_qty = price settings.output_item = shop_item settings.output_item_qty = count -- inv -- local inv = meta:get_inventory() -- inv:set_size("main", 15*6) -- inv:set_size("wanted_item", 1*1) -- inv:set_size("given_item", 1*1) -- inv:set_stack("main", i, old_stack) emeraldbank.set_vendor_settings(pos, settings) emeraldbank.refresh_vendor(pos) end